Fright Night
What were you thinking when you found this old dusty book titled "Necronomicon"?
Out of curiosity, you summoned a ghost from the depths of hell! Fortunately, this ghost seems pretty clumsy but he's making a mess inside your apartment.
You have 2 minutes to stop him before he possesses all the objects in your apartment and takes your soul! 👻
⚠️ Running the HTML version of the game on Chromium-based browsers seems to cause graphical issues! Download the Linux or Windows version if you don't have alternative browsers! ⚠️
Controls
- W/A/S/D to move around
- Move the mouse to look around
- Left mouse button to interact
Credits
A game by:
With assets from:
- ZapSplat: Foley sound assets
- Ghost Trip by Tsorthan Grove - CC BY 4.0 - https://opengameart.org/content/ghost-trip
Created for the Godot Wild Jam #52
Updated | 6 days ago |
Status | Released |
Platforms | HTML5, Linux |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Authors | Tibo, Paul Bellon-Serre |
Genre | Survival |
Made with | Godot, Blender |
Tags | 3D, Arcade, Colorful, Cute, Fast-Paced, First-Person, Funny, Ghosts, godot-wild-jam, Spooky |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Download
linux_build.zip 22 MB
Comments
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Tough game, but nice gfx, easy control, love the SFX! "Ooooo" xD
Also, not that I don't appreciate you using a track of mine however you have incorrectly credited me in your description, it's also missing from the in-game credits.
Based on the CC-BY 4.0 license agreement, under attribution, the correct format should be as follows:
Ghost Trip by Tsorthan Grove - CC BY 4.0 - https://opengameart.org/content/ghost-trip
Are you willing to make these changes?
Hey :) thanks!
I'm really sorry for the credits, I'll fix it right away! The game was done under a week for a game jam, we rushed to finish it last minute.
I've put the correct format in the itch description and in-game
Thank you and I really appreciate your understanding.
In just a week you say?! O_o
I found myself playing multiple times. Do you plan on developing it further and expanding it?
really really cool !!! love the graphism. The cam feels pretty weird tho, is it intended?
Hey, thanks! about the camera, not really, I'm used to high sensitivity cursors, but it may not be to everyone's taste :/.